In this Pantalk, Alève aimed for the deconstruction of the following concept and its significance for VR/AR.
“Interactive fiction adequacy” proposes models, methods, and standards as a means to implement the principle of adequacy in interactive fiction. By nature, they will tend to enhance the impact of the theme of the story on the player. The modeling aims for story automation and individualisation. The standards are about the models, mainly that of the character, about data formats, and about story description diagrams.
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